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Tuesday 17 February 2009

Tuppence's hideout

Tuppence has been rehearsing in the tunnels again - the old coastguard hut (see above) looks really small, but the tunnels underneath are vast, labyrinthine and cavernous, so he has plenty of room to create utter havoc with his moog. The rats flatly refused to use the bikes to power it up, so Tuppence ingeniously managed to tap into the Fulmars electric generator (see previous posts) and syphon off some of the supply. This obviously leaves them short, and their security lights keep flickering. The Fulmars are definitely getting the worst of it - on top of the electric problem, with the old rectory being on the cliffs, the noise is causing them sleepless nights and it's all been getting a bit on top of them this past week.
Something will have to be done - we've had our differences with Apsley and Cherry over the years, especially over their security lights ( see previous posts) but the racket from the tunnels is horrendous and we're all very sympathetic to their current plight - the Tupfinder's all for setting up a task force to root Tuppence out of his lair, but that could prove difficult, given the enormity of the tunnel system.
Apsley suggested using the sewage system somehow - as readers might remember, it caused a bit of a mess when raw sewage was accidentally pumped through the Fulmar's jakoosy (see previous posts) - it might just be possible to flood the tunnels with sufficient effluent to flush Tuppence out. HOWEVER - downside is, that the stocks of madeira and korn bif would be at serious risk of spoilage.
We're going to mull the whole thing over this evening, over a glass or two of madeira.

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